Posted on October 26, 2018
I’ve never owned a Monome, but always loved them. They look beautiful, the apps are inspiring, and let’s face it, they revolutionised midi controllers. There’d be no Launch Pad if it weren’t for the Monome Grid. One of the very early apps on the Grid, was MLR, designed by Brian Crabtree, the creator of Monome. […]
Posted on October 24, 2018
I’ve been off work recovering from an inner ear operation, which I might talk about more in the future. In between lying on the sofa and general convalescing I’ve managed to finish a new track. The first thing I’ve actually completed since I released the album.
Posted on September 27, 2018
In the run up to Electromagnetic Field Festival which I played earlier in the year, I was preparing for a performance using only instruments and effects I’d built myself, either from kits or of my own design. The problem was, most of my modules are effects, they transform sound, but they can’t really generate sound […]
Posted on September 3, 2018
By the time I was made aware of Electromagnetic Field earlier in the year it had already sold out. My cunning plan to secure a ticket by proposing a talk worked though, and this weekend I got to go and do it. It was absolutely unlike any festival I’ve ever attended. In equal parts inspiring, […]
Posted on August 19, 2018
I’m really excited to announce I’m going to be speaking, and possibly performing at Electromagnetic Field festival. I’ll be doing a talk about DIY electronic instruments. Electromagnetic Field https://www.emfcamp.org/ is a non-profit festival for hackers, artists, geeks, crafters, scientists, and engineers. Sounds amazing! Every camper gets electricity and broadband piped directly to their tent! I’ve […]
I needed a way to mix the audio from the modules I’d built recently. As Eurorack signals are generally rather hot, running 10vpp (considerably higher than line level), I thought a passive solution made sense. The circuit was very simple so I put it together on vero board. A new lesson I have learnt is, […]
I’ve now built up 3 modules based on my Teensy eurorack board. It was recently discovered that the Teensy 3.5 actually has 256k ram (I think previously it was stated as having 192k?). The latest version of Teensyduino (1.42) unlocks this, so the 3.5 will probably be my goto Teensy board for the near future, […]
I’ve had a couple of interesting comments on my AudioFreeze/Glitch Delay module which have contributed to revising the PCB, details of which can be found here. Why is it so big? Good question! The original AudioFreeze is pretty wide, and that’s because the PCB itself is pretty much that wide. I set out to create […]
I’ve written a new version of the AudioFreeze firmware. Now it runs on a Teensy 3.6, so the sample buffer can be 5 times larger. I’ve also added cross-fading (although not when you move the sample window, or play in reverse, that’s on the todo list though), and a broken tape mode. This uses 2 […]
Posted on February 24, 2018
The Software Dev environment The only Teensy based Dev Environment I used was the Arduino IDE. It’s very basic if you’re used to using pretty much any other major IDE. It does the job, but it’s really not ideally suited to large projects. It does something weird when compiling where is merges all your source […]
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